![]() You control Captain Viridian using the arrow keys and spacebar. So even though VVVVVV is difficult and even a bit punishing, the constant re-spawn points make it so that you don’t feel like all hope is lost when you can’t get through that blasted spiked obstacle. ![]() If you die, the most you’ll have to do is enter the area where you died once again so you can retry. You’re bound to die a couple thousand times before you get through the entire game, but it never gets too frustrating because there are checkpoints scattered everywhere. VVVVVV doesn’t give you a set number of lives, you don’t upgrade your character, and there is certainly no level of stat development. And if you ever feel the urge to jump to another level rapidly, there are several teleportation devices placed in each level for your convenience. Granted the V Dimension is not a massive world with side quests and achievements, but if you want to get lost in the experience and just take your time clearing the game, you can do so. Cavanagh has crafted something truly special here he’s managed to create a game that looks and plays much like old-school games do, yet he’s given players the freedom to explore an open world as they see fit. There’s no guide telling you where to go, and your in-game map serves mainly to inform you where to go should you choose to take on the next level. VVVVVV Gameplay - Linearity and Checkpoints (5 out of 5)Īfter you’ve rescued your first crew member, you’re free to explore the entire in-game world any way you please as you search for the rest of your team. Some levels even scroll automatically, forcing you to flip up and down rapidly while climbing toward the top of the level. The next you’ll have to bounce on wires that flip your character all the while steering clear of moving hazards. One moment you’ll have to avoid hitting spikes. ![]() Your character can’t jump over gaps or even minor obstructions, so your navigation of each of the game’s levels must be carried out by employing this mechanic, and it makes for some really challenging, extremely fun moments.Īll manner of obstructions are littered across every section of every level. Flip while up there, and you’ll be sent back to the floor. If you’re walking across the ground, hitting the spacebar or up/down on the directional keys will launch you into the air, and you’ll begin walking across the ceiling. Rather than allowing your character to jump freely like in other side-scrolling platformers, VVVVVV only lets you flip up and down. The implementation of a meaningful plot to drive the game forward contrasts nicely with the old-school look and design of the game, making VVVVVV more than just a story-free retro-style side-scroller. The story is fairly simple, but there are bits of dialogue between characters every time you rescue them. As Captain Viridian, it is your job to explore the dimension and seek out every missing member of the crew. They teleport their 8-bit selves out of the ship, but each of the crew members ends up on different parts of an alternate dimension. VVVVVV Story (4 out of 5)Īn intergalactic team of six explorers is forced to evacuate their ship due to a strange interference in the system. Developed by Terry Cavanagh, who’s responsible for plenty of other solid indie games, VVVVVV offers an incredibly stylish, retro-themed adventure across space that’s sure to challenge you, frustrate you, and have you begging for more by the end of your adventure. ![]() VVVVVV manages to do both, and it does so practically flawlessly. Plenty of indie games out there deliver unique ideas or offer that much-needed throwback to a classic era in gaming. A Meaningfully Blissful Ride Through Space - VVVVVV Review
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